javascript measure time function
var startTime = performance.now();
alert('Run some function here');
var endTime = performance.now();
var totalTime=endTime-startTime;// time took to run in milliseconds
alert('Total time:'+totalTime +'ms');
javascript measure time function
var startTime = performance.now();
alert('Run some function here');
var endTime = performance.now();
var totalTime=endTime-startTime;// time took to run in milliseconds
alert('Total time:'+totalTime +'ms');
javascript count time
// The getTime() method returns the number of milliseconds since midnight of January 1, 1970.
var start = new Date().getTime();
for (i = 0; i < 50000; ++i) {
// do something
}
var end = new Date().getTime();
var time = end - start;
alert('Execution time: ' + time);
javascript time execution
var t0 = performance.now();
doSomething(); // <---- The function you're measuring time for
var t1 = performance.now();
console.log("Call to doSomething took " + (t1 - t0) + " milliseconds.");
javascript count time
var start = new Date().getTime();
for (i = 0; i < 50000; ++i) {
// do something
}
var end = new Date().getTime();
var time = end - start;
alert('Execution time: ' + time);
javascript calculate time
console.time("timer"); //start time with name = timer
console.timeEnd("timer"); //end timer and log time difference
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