Editable_Poly Manipulate Vertex Methods
polyop.getVert <Poly poly> <int vertex> node:<node=unsupplied>
Returns the position of the specified vertex.
<point3_array> polyop.getVerts <Poly poly> <verlist> node:<node=unsupplied>
Returns the positions of the specified vertices as an array of point3
polyop.setVert <Poly poly> <vertlist> {<point3 pos>|<point3 pos_array>} node:<node=unsupplied>
Sets the position of the specified vertices.
polyop.moveVert <Poly poly> <vertlist> {<point3 offset>|<point3 offset_array>} node:<node> useSoftSel:<boolean>
Moves the specified vertices by <offset>.In 3ds Max 2008 and higher, this method allows the position to be specified as array. In that case, the number of values in <pos_array> must match the number of vertices specified in <vertlist>.