gui in python
import pygame
pygame.init()
W, H = 900, 500
WIN = pygame.display.set_mode((W, H))
run = True
while run:
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
pygame.quit()
gui in python
import pygame
pygame.init()
W, H = 900, 500
WIN = pygame.display.set_mode((W, H))
run = True
while run:
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
pygame.quit()
gui python
from tkinter import *
root = Tk()
myLabel = Label(root, text = "Any text")
myLabel.pack()
root.mainloop()
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