get dropdown selected value unity
Debug.Log(Dropdown.options[Dropdown.value].text);
get dropdown selected value unity
Debug.Log(Dropdown.options[Dropdown.value].text);
unity set dropdown value
IndexOf:
// returns a list of the text properties of the options
var listAvailableStrings = dropdown.options.Select(option => option.text).ToList();
// returns the index of the given string
dropdown.value = listAvailableStrings.IndexOf("an Option");
FindIndex
dropdown.value = dropdown.options.FindIndex(option => option.text == "an Option");
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