Answers for "rotate object around center unity"

C#
1

Unity Rotate around the real center

Vector3 position = myGameObject.GetComponent<Renderer>().bounds.center;

myGameObject.transform.RotateAround(position, rotationVector, degreesPerSecond * Time.deltaTime);
Posted by: Guest on May-02-2021
0

unity always rotating object

public float speed = 50.0f;


    void Update()
    {
        transform.Rotate(Vector3.up * speed * Time.deltaTime);
    }
Posted by: Guest on February-02-2021

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