Answers for "mouse raycast2d unity"

C#
8

unity 2d raycast mouse

// detect object that was clicked using raycast

RaycastHit2D hit = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(Input.mousePosition), Vector2.zero);
 
if(hit.collider != null)
{
    Debug.Log ("Target name: " + hit.collider.name);
}
Posted by: Guest on December-04-2020
2

raycast2d

RaycastHit2D hit = Physics2D.Raycast(origin, direction, distance, layerMask, minDepth, maxDepth);
Posted by: Guest on February-09-2021

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