Answers for "how to make a gameobject child of another gameobject"

C#
2

how to get an child of an gameobject

// By Name
GameObject Child = GameObjectsTransform.Find("NameOfChild").gameObject

// By index
GameObject Child = GameObjectsTransform.GetChild(The child index).gameObject
Posted by: Guest on October-30-2020
2

unity create a child object

// spawns object
        objToSpawn = new GameObject("Start");

        // add Components
        objToSpawn.AddComponent<Rigidbody>();
        objToSpawn.AddComponent<MeshFilter>();
        objToSpawn.AddComponent<BoxCollider>();
        objToSpawn.AddComponent<MeshRenderer>();

        // sets the obj's parent to the obj that the script is applied to
        objToSpawn.transform.SetParent(this.transform);
Posted by: Guest on July-01-2020
3

how to reference a child gameobject unity

Transform[] transforms = this.GetComponentsInChildren<Transform>();
 
 foreach(Transform t in transforms)
 {
     if (t.gameObject.name == "Child")
     {
         Debug.Log ("Found " + t);
     }
 }
Posted by: Guest on July-28-2021

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