Answers for "unity oncollisionenter impulse"

C#
8

oncollisionenter unity

void OnCollisionEnter(Collision collision) {
       if (collision.gameObject.tag == "Door")
       {
               // DoorScript is the name you gave to the script on the door
               DoorScript script = collision.gameObject.GetComponent<DoorScript>();
               // OpenDoor is a method in your door object's script
               script.OpenDoor();
       }
}
Posted by: Guest on November-07-2020
0

unity collision.impulse

void OnCollisionEnter(Collision col) {
    Vector3 collisionForce = col.impulse / Time.fixedDeltaTime;
    // And now you can use it for your calculations!
}
Posted by: Guest on December-09-2021

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