unity right click on gameobject
private void OnMouseOver()
{
if(Input.GetMouseButtonDown(1))
{
Debug.Log("The gameObject has been right clicked");
}
}
unity right click on gameobject
private void OnMouseOver()
{
if(Input.GetMouseButtonDown(1))
{
Debug.Log("The gameObject has been right clicked");
}
}
left moust click unity
//Left mouse Click
if(Input.GetMouseButtonDown(0))
//Right Mouse Click
if(Input.GetMouseButtonDown(1))
//Scroll Wheel
if(Input.GetMouseButtonDown(2))
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