Answers for "rotation constrant unity"

C#
16

unity how to change rotation

transform.eulerAngles = new Vector3(0f, 180f, 0f); //rotates 180 degrees
Posted by: Guest on February-24-2020
0

unity rotate direction by angle

vector = Quaternion.AngleAxis(-45, Vector3.up) * vector;
Posted by: Guest on June-17-2021

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