unity how to change rotation
transform.eulerAngles = new Vector3(0f, 180f, 0f); //rotates 180 degrees
unity how to change rotation
transform.eulerAngles = new Vector3(0f, 180f, 0f); //rotates 180 degrees
how to change rotate with script unity
var rotationVector = transform.rotation.eulerAngles;
rotationVector.z = 0; //this number is the degree of rotation around Z Axis
transform.rotation = Quaternion.Euler(rotationVector);
//if you put this in a coroutine and yielding for some amount of time
//you can have something like a rotating loading icon
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