Answers for "spin with rigidbody 2d unity"

C#
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spin with rigidbody 2d unity

public Rigidbody2D rigidBody2D;

    void Start()
    {
        rigidBody2D = GetComponent<Rigidbody2D>();
        rigidBody2D.rotation = 45f;
    }

    void FixedUpdate()
    {
        rigidBody2D.rotation += 1.0f;
    }
Posted by: Guest on March-04-2022

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