Answers for "unity game sleep on hit"

C#
1

unity game sleep on hit

public void StartSleep(float duration)
{
  StartCoroutine(HitSleep(duration));
}

IEnumerator HitSleep(float duration)
{
  Time.timescale = 0;
  yield return new WaitForSecondsRealtime(duration);
  Time.timescale = 1;
}
Posted by: Guest on February-28-2022

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