Answers for "how to raycast from gameobject to mouseposition unity"

C#
5

raycast from camera to mouse unity

Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out RaycastHit hit, 100)) {
	Debug.Log(hit.transform.name);
	Debug.Log("hit");
}
Posted by: Guest on July-08-2021
0

mouse click unity raycast unity

if ( Input.GetMouseButtonDown (0)){ 
   RaycastHit hit; 
   Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); 
   if ( Physics.Raycast (ray,out hit,100.0f)) {
     StartCoroutine(ScaleMe(hit.transform));
     Debug.Log("You selected the " + hit.transform.name); // ensure you picked right object
   }
 }
Posted by: Guest on February-25-2021

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