trygetvalue dictionary c# example
string value = "";
if (openWith.TryGetValue("tif", out value))
{
Console.WriteLine("For key = "tif", value = {0}.", value);
}
else
{
Console.WriteLine("Key = "tif" is not found.");
}
trygetvalue dictionary c# example
string value = "";
if (openWith.TryGetValue("tif", out value))
{
Console.WriteLine("For key = "tif", value = {0}.", value);
}
else
{
Console.WriteLine("Key = "tif" is not found.");
}
unity trygetcomponent
Renderer rendererFound;
//If TryGetComponent doesn't find a Renderer on this, it returns false
//If a Renderer is found, it return true AND places the renderer that was
//found into 'rendererFound'
if (TryGetComponent(out rendererFound) == false)
{
Debug.LogError($"Error in {GetType()}: GameObject doesn't have a Renderer object");
return null;
}
//Use 'rendererFound' asif component was found
float halfRadius = rendererFound.bounds.size.z / 2;
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