unity add component
//Use the AddComponent<T>() Method to add a component to your gameobject
GameObject gameObject;
gameObject.AddComponent<BoxCollider>(); //Component has to be an actual Unity component
unity add component
//Use the AddComponent<T>() Method to add a component to your gameobject
GameObject gameObject;
gameObject.AddComponent<BoxCollider>(); //Component has to be an actual Unity component
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