Answers for "wait in unity without coroutine"

C#
3

unity how to wait for seconds without coroutine

void CallMe() {
  	// Invoke("MethodName", Delay seconds as float);
	Invoke("CallMeWithWait", 1f);
}

void CallMeWithWait() {
	// Do something
}
Posted by: Guest on July-01-2021

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