Answers for "unity instantiate gameobject to class"

C#
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instantiate object inside of object Unity

// 1. create game object
// 2. set its transform.parent property
GameObject child = GameObject.Instantiate(MyPrefab);
child.transform.parent = this.gameObject.transform; //or whatever gameobj will be its parent
Posted by: Guest on April-21-2021
0

instantiate object inside of object Unity

// Makes the camera follow this object by
// making it a child of this transform.
 
// Get the transform of the camera
var cameraTransform = Camera.main.transform;    
 
// make it a child of the current object
cameraTransform.parent = transform;
 
// place it behind the current object
cameraTransform.localPosition = -Vector3.forward * 5;
 
// make it point towards the object
cameraTransform.LookAt(transform);
Posted by: Guest on June-08-2021

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