Answers for "instantiate unity prefab start"

C#
8

unity instantiate prefab

Instantiate(cube, Vector3 (x, y, 0), Quaternion.identity);
Posted by: Guest on February-24-2020
2

unity C# instantiate prefab

GameObject prefab = reference_to_your_prefab_asset;
Vector3 position = Vector3.zero;
Quaternion rotation = Quaternion.identity;
Transform parent = parent_of_instantiated_prefab;

Instantiate(prefab, position, rotation, parent);
Posted by: Guest on March-09-2021

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