round to float unity
float f = 3.16856f;
f = Mathf.Round(f * 10.0f) * 0.1f;
//Which will give 3.2f
//If you want 2 decimal points then,
float f = 3.16856f;
f = Mathf.Round(f * 100.0f) * 0.01f;
//Which results in 3.17f, and so on.
round to float unity
float f = 3.16856f;
f = Mathf.Round(f * 10.0f) * 0.1f;
//Which will give 3.2f
//If you want 2 decimal points then,
float f = 3.16856f;
f = Mathf.Round(f * 100.0f) * 0.01f;
//Which results in 3.17f, and so on.
unity round to x decimals
using System;
int decimalPlaces = 4;
float number = 10.335577f;
Debug.Log(Math.Round(number, decimalPlaces));
//Output: 10.3356
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