Answers for "unity play gameobject audio"

C#
5

play sound unity

AudioSource audioData;

    void Start()
    {
        audioData = GetComponent<AudioSource>();
        audioData.Play(0);
        Debug.Log("started");
    }
Posted by: Guest on September-04-2020
-1

access audio source from gameobject unity

AudioSource source1 = GameObject.FindGameObjectWithTag("GameObject1").GetComponent<AudioSource>();

GetComponent<AudioSource>().clip = source1.clip;
Posted by: Guest on May-27-2020

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