Answers for "using oncollisionenter()"

C#
6

oncollisionenter unity

void OnCollisionEnter(Collision collision) {
       if (collision.gameObject.tag == "Door")
       {
               // DoorScript is the name you gave to the script on the door
               DoorScript script = collision.gameObject.GetComponent<DoorScript>();
               // OpenDoor is a method in your door object's script
               script.OpenDoor();
       }
}
Posted by: Guest on November-07-2020
1

oncollisionenter

void OnCollisionEnter(Collision collision)//Make sure to put this out of Voids
    {
        if (other.gameObject.tag == "Object") 
         {
             Debug.Log ("Collided");
         }
    }
Posted by: Guest on February-22-2021

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