Answers for "how to look at a GameObject 2D unity"

C#
3

look at Unity 2D

Vector3 diff = Camera.main.ScreenToWorldPoint(Input.mousePosition) - transform.position;        
diff.Normalize();          
float rot_z = Mathf.Atan2(diff.y, diff.x) * Mathf.Rad2Deg;         
transform.rotation = Quaternion.Euler(0f, 0f, rot_z - 90);
Posted by: Guest on April-16-2021
0

unity look at 2d

transform.right = target.position - transform.position; // Works like a CHARM.
Posted by: Guest on December-25-2020

Code answers related to "how to look at a GameObject 2D unity"

C# Answers by Framework

Browse Popular Code Answers by Language