Answers for "unity InvokeRepeating example"

C#
0

unity interval timer

public Rigidbody projectile;

void Start(){
  					//(methodname, timeUntilFirstCall, repeatTime)
	InvokeRepeating("LaunchProjectile", 2.0f, 0.3f); //time needs to be > 0
}

void LaunchProjectile(){
	Rigidbody instance = Instantiate(projectile);
	instance.velocity = Random.insideUnitSphere * 5;
}
Posted by: Guest on August-30-2020
0

unity invokerepeating

void Start()
    {
    	//function name, start in, every (x) seconds
        InvokeRepeating("LaunchProjectile", 2.0f, 0.3f);
    }

    void LaunchProjectile()
    {
        Rigidbody instance = Instantiate(projectile);
    }
Posted by: Guest on May-09-2021

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