countdown timer c# unity
function Update()
{
timeLeft -= Time.deltaTime;
if ( timeLeft < 0 )
{
GameOver();
}
}
countdown timer c# unity
function Update()
{
timeLeft -= Time.deltaTime;
if ( timeLeft < 0 )
{
GameOver();
}
}
unity countdown clock
//This uses digital clock format (3:45) ««
using TMPro; //IF YOUR USING TEXT MESH PRO
TextMeshProUGUI timerLabel;
float timeLeft = 300; //5 minitues
private void Update()
{
if (timeLeft > 0)
{
timeLeft -= Time.deltaTime * 2;
string minituesLeft = Mathf.FloorToInt(timeLeft / 60).ToString();
string seconds = (timeLeft % 60).ToString("F0");
seconds = seconds.Length == 1 ? seconds = "0" + seconds : seconds;
timerText.text = minituesLeft + ":" + seconds;
}
}
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