Answers for "unity set rotation to vector3"

C#
6

how to set rotation of object unity

transform.rotation = Quaternion.Euler(0, 90, 0);
Posted by: Guest on March-13-2020
1

unity rotate vector3

Quaternion rotation = Quaternion.Euler(x,y,z);
Vector3 myVector = Vector3.one;
Vector3 rotateVector = rotation * myVector;
Posted by: Guest on January-02-2021

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