Answers for "rotation to vector3"

C#
1

unity rotate vector3

Quaternion rotation = Quaternion.Euler(x,y,z);
Vector3 myVector = Vector3.one;
Vector3 rotateVector = rotation * myVector;
Posted by: Guest on January-02-2021
0

Rotate Vector by an angle

var rotateVector = function(vec, ang)
{
    ang = -ang * (Math.PI/180);
    var cos = Math.cos(ang);
    var sin = Math.sin(ang);
    return new Array(Math.round(10000*(vec[0] * cos - vec[1] * sin))/10000, Math.round(10000*(vec[0] * sin + vec[1] * cos))/10000);
};
Posted by: Guest on June-15-2021

C# Answers by Framework

Browse Popular Code Answers by Language